More than three-quarters (76%) of these revenues will be generated by mobile games, while 24% will come from non-game apps.Across the global market, consumers will spend $92.1 billion on apps this year.Here are some of the takeaways from the report: Learn about the world’s three billion smartphone users according to the annual Global Mobile Market Report by Newzoo, a global leader in eSports, games, and mobile intelligence.
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